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New plugin covering mobile (iOS, Android, React Native) and web applications with modern design patterns, accessibility, and design systems. Components: - 9 skills: design-system-patterns, accessibility-compliance, responsive-design, mobile-ios-design, mobile-android-design, react-native-design, web-component-design, interaction-design, visual-design-foundations - 4 commands: design-review, create-component, accessibility-audit, design-system-setup - 3 agents: ui-designer, accessibility-expert, design-system-architect Marketplace updated: - Version bumped to 1.3.4 - 102 agents (+3), 116 skills (+9)
13 KiB
13 KiB
Microinteraction Patterns Reference
Button States
Loading Button
import { motion, AnimatePresence } from 'framer-motion';
interface LoadingButtonProps {
isLoading: boolean;
children: React.ReactNode;
onClick: () => void;
}
function LoadingButton({ isLoading, children, onClick }: LoadingButtonProps) {
return (
<button
onClick={onClick}
disabled={isLoading}
className="relative px-4 py-2 bg-blue-600 text-white rounded-lg overflow-hidden"
>
<AnimatePresence mode="wait">
{isLoading ? (
<motion.span
key="loading"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
className="flex items-center gap-2"
>
<Spinner className="w-4 h-4" />
Processing...
</motion.span>
) : (
<motion.span
key="idle"
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
>
{children}
</motion.span>
)}
</AnimatePresence>
</button>
);
}
// Spinner component
function Spinner({ className }: { className?: string }) {
return (
<svg className={`animate-spin ${className}`} viewBox="0 0 24 24">
<circle
cx="12"
cy="12"
r="10"
stroke="currentColor"
strokeWidth="4"
fill="none"
strokeDasharray="62.83"
strokeDashoffset="15"
strokeLinecap="round"
/>
</svg>
);
}
Success/Error State
function SubmitButton({ onSubmit }: { onSubmit: () => Promise<void> }) {
const [state, setState] = useState<'idle' | 'loading' | 'success' | 'error'>('idle');
const handleClick = async () => {
setState('loading');
try {
await onSubmit();
setState('success');
setTimeout(() => setState('idle'), 2000);
} catch {
setState('error');
setTimeout(() => setState('idle'), 2000);
}
};
const icons = {
idle: null,
loading: <Spinner className="w-5 h-5" />,
success: <CheckIcon className="w-5 h-5" />,
error: <XIcon className="w-5 h-5" />,
};
const colors = {
idle: 'bg-blue-600 hover:bg-blue-700',
loading: 'bg-blue-600',
success: 'bg-green-600',
error: 'bg-red-600',
};
return (
<motion.button
onClick={handleClick}
disabled={state === 'loading'}
className={`flex items-center gap-2 px-4 py-2 text-white rounded-lg transition-colors ${colors[state]}`}
animate={{ scale: state === 'success' || state === 'error' ? [1, 1.05, 1] : 1 }}
>
<AnimatePresence mode="wait">
{icons[state] && (
<motion.span
key={state}
initial={{ scale: 0, rotate: -180 }}
animate={{ scale: 1, rotate: 0 }}
exit={{ scale: 0, rotate: 180 }}
>
{icons[state]}
</motion.span>
)}
</AnimatePresence>
{state === 'idle' && 'Submit'}
{state === 'loading' && 'Submitting...'}
{state === 'success' && 'Done!'}
{state === 'error' && 'Failed'}
</motion.button>
);
}
Form Interactions
Floating Label Input
import { useState, useId } from 'react';
function FloatingInput({ label, type = 'text' }: { label: string; type?: string }) {
const [value, setValue] = useState('');
const [isFocused, setIsFocused] = useState(false);
const id = useId();
const isFloating = isFocused || value.length > 0;
return (
<div className="relative">
<input
id={id}
type={type}
value={value}
onChange={(e) => setValue(e.target.value)}
onFocus={() => setIsFocused(true)}
onBlur={() => setIsFocused(false)}
className="peer w-full px-4 py-3 border rounded-lg outline-none transition-colors
focus:border-blue-600 focus:ring-2 focus:ring-blue-100"
/>
<label
htmlFor={id}
className={`absolute left-4 transition-all duration-200 pointer-events-none
${isFloating
? 'top-0 -translate-y-1/2 text-xs bg-white px-1 text-blue-600'
: 'top-1/2 -translate-y-1/2 text-gray-500'
}`}
>
{label}
</label>
</div>
);
}
Shake on Error
import { motion, useAnimation } from 'framer-motion';
function ShakeInput({ error, ...props }: InputProps & { error?: string }) {
const controls = useAnimation();
useEffect(() => {
if (error) {
controls.start({
x: [0, -10, 10, -10, 10, 0],
transition: { duration: 0.4 },
});
}
}, [error, controls]);
return (
<motion.div animate={controls}>
<input
{...props}
className={`w-full px-4 py-2 border rounded-lg ${
error ? 'border-red-500' : 'border-gray-300'
}`}
/>
{error && (
<motion.p
initial={{ opacity: 0, y: -10 }}
animate={{ opacity: 1, y: 0 }}
className="mt-1 text-sm text-red-500"
>
{error}
</motion.p>
)}
</motion.div>
);
}
Character Count
function TextareaWithCount({ maxLength = 280 }: { maxLength?: number }) {
const [value, setValue] = useState('');
const remaining = maxLength - value.length;
const isNearLimit = remaining <= 20;
const isOverLimit = remaining < 0;
return (
<div className="relative">
<textarea
value={value}
onChange={(e) => setValue(e.target.value)}
className="w-full px-4 py-3 border rounded-lg resize-none"
rows={4}
/>
<motion.span
className={`absolute bottom-2 right-2 text-sm ${
isOverLimit ? 'text-red-500' : isNearLimit ? 'text-yellow-500' : 'text-gray-400'
}`}
animate={{ scale: isNearLimit ? [1, 1.1, 1] : 1 }}
transition={{ duration: 0.2 }}
>
{remaining}
</motion.span>
</div>
);
}
Feedback Patterns
Toast Notifications
import { motion, AnimatePresence } from 'framer-motion';
import { createContext, useContext, useState, useCallback } from 'react';
interface Toast {
id: string;
message: string;
type: 'success' | 'error' | 'info';
}
const ToastContext = createContext<{
addToast: (message: string, type: Toast['type']) => void;
} | null>(null);
export function ToastProvider({ children }: { children: React.ReactNode }) {
const [toasts, setToasts] = useState<Toast[]>([]);
const addToast = useCallback((message: string, type: Toast['type']) => {
const id = Date.now().toString();
setToasts((prev) => [...prev, { id, message, type }]);
setTimeout(() => {
setToasts((prev) => prev.filter((t) => t.id !== id));
}, 3000);
}, []);
return (
<ToastContext.Provider value={{ addToast }}>
{children}
<div className="fixed bottom-4 right-4 space-y-2 z-50">
<AnimatePresence>
{toasts.map((toast) => (
<motion.div
key={toast.id}
initial={{ opacity: 0, y: 20, scale: 0.95 }}
animate={{ opacity: 1, y: 0, scale: 1 }}
exit={{ opacity: 0, x: 100, scale: 0.95 }}
className={`px-4 py-3 rounded-lg shadow-lg ${
toast.type === 'success' ? 'bg-green-600' :
toast.type === 'error' ? 'bg-red-600' : 'bg-blue-600'
} text-white`}
>
{toast.message}
</motion.div>
))}
</AnimatePresence>
</div>
</ToastContext.Provider>
);
}
export function useToast() {
const context = useContext(ToastContext);
if (!context) throw new Error('useToast must be within ToastProvider');
return context;
}
Confirmation Dialog
function ConfirmButton({
onConfirm,
confirmText = 'Click again to confirm',
children,
}: {
onConfirm: () => void;
confirmText?: string;
children: React.ReactNode;
}) {
const [isPending, setIsPending] = useState(false);
useEffect(() => {
if (isPending) {
const timer = setTimeout(() => setIsPending(false), 3000);
return () => clearTimeout(timer);
}
}, [isPending]);
const handleClick = () => {
if (isPending) {
onConfirm();
setIsPending(false);
} else {
setIsPending(true);
}
};
return (
<motion.button
onClick={handleClick}
className={`px-4 py-2 rounded-lg transition-colors ${
isPending ? 'bg-red-600 text-white' : 'bg-gray-200 text-gray-800'
}`}
animate={{ scale: isPending ? [1, 1.02, 1] : 1 }}
>
<AnimatePresence mode="wait">
<motion.span
key={isPending ? 'confirm' : 'idle'}
initial={{ opacity: 0, y: 10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -10 }}
>
{isPending ? confirmText : children}
</motion.span>
</AnimatePresence>
</motion.button>
);
}
Navigation Patterns
Active Link Indicator
import { motion } from 'framer-motion';
import { usePathname } from 'next/navigation';
function Navigation({ items }: { items: { href: string; label: string }[] }) {
const pathname = usePathname();
return (
<nav className="flex gap-1 p-1 bg-gray-100 rounded-lg">
{items.map((item) => {
const isActive = pathname === item.href;
return (
<Link
key={item.href}
href={item.href}
className={`relative px-4 py-2 text-sm font-medium ${
isActive ? 'text-white' : 'text-gray-600 hover:text-gray-900'
}`}
>
{isActive && (
<motion.div
layoutId="activeNav"
className="absolute inset-0 bg-blue-600 rounded-md"
transition={{ type: 'spring', stiffness: 500, damping: 30 }}
/>
)}
<span className="relative z-10">{item.label}</span>
</Link>
);
})}
</nav>
);
}
Hamburger Menu Icon
function MenuIcon({ isOpen }: { isOpen: boolean }) {
return (
<button className="relative w-6 h-6" aria-label="Toggle menu">
<motion.span
className="absolute left-0 h-0.5 w-6 bg-current"
animate={{
top: isOpen ? '50%' : '25%',
rotate: isOpen ? 45 : 0,
translateY: isOpen ? '-50%' : 0,
}}
transition={{ duration: 0.2 }}
/>
<motion.span
className="absolute left-0 top-1/2 h-0.5 w-6 bg-current -translate-y-1/2"
animate={{ opacity: isOpen ? 0 : 1, scaleX: isOpen ? 0 : 1 }}
transition={{ duration: 0.2 }}
/>
<motion.span
className="absolute left-0 h-0.5 w-6 bg-current"
animate={{
bottom: isOpen ? '50%' : '25%',
rotate: isOpen ? -45 : 0,
translateY: isOpen ? '50%' : 0,
}}
transition={{ duration: 0.2 }}
/>
</button>
);
}
Data Interactions
Optimistic Updates
function LikeButton({ postId, initialLiked, initialCount }) {
const [liked, setLiked] = useState(initialLiked);
const [count, setCount] = useState(initialCount);
const handleLike = async () => {
// Optimistic update
const newLiked = !liked;
setLiked(newLiked);
setCount((c) => c + (newLiked ? 1 : -1));
try {
await api.toggleLike(postId);
} catch {
// Rollback on error
setLiked(!newLiked);
setCount((c) => c + (newLiked ? -1 : 1));
}
};
return (
<motion.button
onClick={handleLike}
whileTap={{ scale: 0.9 }}
className={`flex items-center gap-2 ${liked ? 'text-red-500' : 'text-gray-500'}`}
>
<motion.span
animate={{ scale: liked ? [1, 1.3, 1] : 1 }}
transition={{ duration: 0.3 }}
>
{liked ? <HeartFilledIcon /> : <HeartIcon />}
</motion.span>
<AnimatePresence mode="wait">
<motion.span
key={count}
initial={{ opacity: 0, y: -10 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 10 }}
>
{count}
</motion.span>
</AnimatePresence>
</motion.button>
);
}
Pull to Refresh
import { motion, useMotionValue, useTransform } from 'framer-motion';
function PullToRefresh({ onRefresh, children }) {
const y = useMotionValue(0);
const [isRefreshing, setIsRefreshing] = useState(false);
const opacity = useTransform(y, [0, 60], [0, 1]);
const rotate = useTransform(y, [0, 60], [0, 180]);
const handleDragEnd = async (_, info) => {
if (info.offset.y > 60 && !isRefreshing) {
setIsRefreshing(true);
await onRefresh();
setIsRefreshing(false);
}
};
return (
<div className="overflow-hidden">
<motion.div style={{ opacity }} className="flex justify-center py-4">
<motion.div style={{ rotate }}>
{isRefreshing ? <Spinner /> : <ArrowDownIcon />}
</motion.div>
</motion.div>
<motion.div
drag="y"
dragConstraints={{ top: 0, bottom: 0 }}
dragElastic={{ top: 0.5, bottom: 0 }}
style={{ y }}
onDragEnd={handleDragEnd}
>
{children}
</motion.div>
</div>
);
}